Eric Tolman

Computer Scientist

My area of expertise is in computer graphics, especially real-time 2D and 3D

graphics and animation. Basically, I write computer games for a living, and

most of my work is done on the graphics engines for computer games.

I will be happy to answer advanced computer science questions relating

to games or real-time computer graphics and animation, simple AI, or

simulations.

I should also point out with this, my expertise does not include non-real

time graphics, simulation, or AI. For example neural networks, genetic

algorithms, or expert systems are AI areas out of my depth, ray tracing is

not my graphics expertise, and almost any type of traditional simulation

would be out of my range. But, if it is something seen in a computer game,

I probably know about it, or know someone who does.

 

 

--Last Up-date July 15, 1999