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Name: Simon
Status: student
Grade: n/a
Country: Sweden
Date: May 2, 2011 

If you have ever been playing Minecraft 1.5_01, you know about "seeds" or numbers for the world generation algorithm. What I want to know is how it works and/or how many worlds that it can create.

I do not know about the game. But here is the "problem". To generate a "random" number, one starts with a "seed" number of arbitrary length. Then that is then fed into a complex series of computations. A different "seed" gives a completely different result of the different series of computations. The different "seed" and a different algorithm (which may change from one cycle to the next) gives a certain result, which may again be re-cycled into another algorithm. To a given degree of "accuracy" the final result may be "random". "Randomness" depends upon the choice of "seed", the algorithm, and the number of cycles. I don't know that it has been proven mathematically that a certain procedure the guarantees a "random" number (that is a totally different mathematical problem). That, at the present of the mathematical "art" has not been proven, but that is not my area of expertise.

Vince Calder

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